Vincent Michael T. Solis
StudentBSITAGD student at FEU Institute of Technology
Manila, Metro Manila · FEU Institute of Technology
Personal Information
Short Biography
Making games has been a part of my developer journey from the start. It has influenced many choices that have lead me to where I am now. I picked this field because I like the creative side of development. There is always this wonderful feeling when you see something you designed and created come to life and have others appreciate it. This has been the driving force throughout my journey and exploration, and I am always looking to expand my skill set to create better experiences for players. I primarily use Unity with C# to create games, but also explore other options like Godot. To create game assets, I use Autodesk Maya and Blender for 3D, and use various illustration software to draw 2D art as well. I also have created games with other frameworks such as Processing 3, p5.js, and libGDX.
Skills
Unity Game Engine
Competent (70%)
Autodesk Maya
Competent (70%)
Blender
Competent (70%)
C#
Competent (70%)
Educational Qualification
Tertiary • Jun 2016 - Present
Bachelor of Science in Information Technology
Animation and Game Development · FEU Institute of Technology
Work Experience
Internship • Mar 2024 - Jun 2024 - (3 months)
Intern at Ollopa Corporation
FiBei Department