FEU Institute of Technology

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Vincent Michael T. Solis

Student

BSITAGD student at FEU Institute of Technology

Manila, Metro Manila · FEU Institute of Technology

1 Follower

Personal Information

Short Biography

Making games has been a part of my developer journey from the start. It has influenced many choices that have lead me to where I am now. I picked this field because I like the creative side of development. There is always this wonderful feeling when you see something you designed and created come to life and have others appreciate it. This has been the driving force throughout my journey and exploration, and I am always looking to expand my skill set to create better experiences for players. I primarily use Unity with C# to create games, but also explore other options like Godot. To create game assets, I use Autodesk Maya and Blender for 3D, and use various illustration software to draw 2D art as well. I also have created games with other frameworks such as Processing 3, p5.js, and libGDX.

Skills

Unity Game Engine

Competent (70%)

Autodesk Maya

Competent (70%)

Blender

Competent (70%)

C#

Competent (70%)

Educational Qualification

Tertiary ┃ Jun 2016 - Present

Bachelor of Science in Information Technology

Animation and Game Development · FEU Institute of Technology

Work Experience

Internship ┃ Mar 2024 - Jun 2024 - (3 months)

Intern at Ollopa Corporation

FiBei Department

Licenses and Certifications

Autodesk Maya Certified User

Issued by Certiport on July 27, 2023

View Credential

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