FEU Institute of Technology

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John Carlos S. Tonelete

Student

BSITAGD Student at FEU Alabang

Parañaque, Metro Manila · FEU Alabang

Personal Information

Short Biography

I am an IT student specializing in animation, game development, and game design, with experience in Unity Engine and Autodesk Maya. Through hands-on work creating 3D assets and implementing game systems during my thesis production, I became proficient at bringing both creative and functional aspects to game projects. My technical design experience enables me to bridge the gap between 3D artist, programmer, and designer. I am seeking a company where I can apply my skills to contribute to game projects while also growing and pushing my boundaries further.

Skills

Autodesk Maya 3D Modeling & Animation

Competent (70%)

Unity Engine

Competent (65%)

Game Design

Competent (70%)

C# Programming

Competent (65%)

Autodesk Maya Texturing & Materials

Competent (62%)

Educational Qualification

Tertiary ┃ Aug 2021 - Present

Bachelor of Science in Information Technology

Animation & Game Development · FEU Alabang - Alabang

Seminars and Trainings

Participant

PGDX Day 2 Educational Track

Awarded by GDAP on July 27, 2024

Participant

Annual Student Leadership Training Seminar

Awarded by FEU Alabang on August 03, 2023

Organizations and Memberships

FEU Alabang FEUTURE ARTS

Member · September 23, 2024 - Present

FEU Alabang Apex Tamaraw ESPORTS

Director for Creatives · December 08, 2023 - May 15, 2024

Google Developer Student Clubs

Member · August 08, 2022 - June 15, 2023

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