John Carlos S. Tonelete
StudentBSITAGD Student at FEU Alabang
Parañaque, Metro Manila · FEU Alabang
Personal Information
Short Biography
I am an IT student specializing in animation, game development, and game design, with experience in Unity Engine and Autodesk Maya. Through hands-on work creating 3D assets and implementing game systems during my thesis production, I became proficient at bringing both creative and functional aspects to game projects. My technical design experience enables me to bridge the gap between 3D artist, programmer, and designer. Additionally, I am proficient in web development, expanding my versatility in IT-related fields. I am eager to join a company where I can apply my skills to contribute to innovative game projects or other IT endeavors while continuing to grow and push my boundaries.
Skills
Autodesk Maya 3D Modeling & Animation
Competent (70%)
Unity Engine
Competent (65%)
Game Design
Competent (70%)
C# Programming
Competent (61%)
Autodesk Maya Texturing & Materials
Competent (62%)
Educational Qualification
Tertiary ┃ Aug 2021 - Present
Bachelor of Science in Information Technology
Animation & Game Development · FEU Alabang - Alabang
Licenses and Certifications
Seminars and Trainings
Participant
PGDX Day 2 Educational Track
Awarded by GDAP on July 27, 2024
Participant
Annual Student Leadership Training Seminar
Awarded by FEU Alabang on August 03, 2023
Organizations and Memberships
FEU Alabang FEUTURE ARTS
Member · September 23, 2024 - Present
FEU Alabang Apex Tamaraw ESPORTS
Director for Creatives · December 08, 2023 - May 15, 2024
Google Developer Student Clubs
Member · August 08, 2022 - June 15, 2023